Role Type: Linked, Passive, Informative
Masons are a group of players who can speak to each other privately and know that everyone in their group is not a member of the Mafia. Mason are able to use their private communication channels during both the Day and Night.
Player A: Mason
Player B: Mason
Day One: Player A and Player B are able to discuss the Game in private.
Night One: Player A and Player B are able to continue discussing the Game in private.
You are [insert character name], a Town Mason.
- As a Mason, you are able to talk in private at any time during the Games with other Masons. This private communication has to take place on [insert communication channel]. All other Masons in the Game have the same alliance as you.
- You win if all threats to the Town are eliminated and at least one Town-aligned player is alive.