Alignment: Any
Role Type: Protective
Choice: Night

The Role

Bodyguard is a sacrificial protective role. The Bodyguard can target one player each Night to protect them, but dies in their place if targeted for a kill.

Bodyguards can only protect from a single kill. If multiple people try to kill the Bodyguard’s target, both the Bodyguard and the protected player will die.

A Bodyguard cannot stop a Strongman from committing a kill.


An Elite Bodyguard acts as both a Bodyguard and a Bomb. It not only dies in the place of a player its protecting if targeted, it also kills the person who attempted to perform the kill.

In Action

Player A: Bodyguard
Player B: Townie
Player C: Goon

Night One: Player A decided to protect Player B.
The Mafia decide to send Player C to kill Player B.
Player A dies protecting Player B from Player C. Player B continues in the game.

The Email

You are [insert character name] a [insert alliance] Bodyguard.


  • Each Night phase, you may target one player in the game to protect. If that person is targeted for elimination, you will save that player but die in his/her place. In order to use this ability, please submit the Night Action form each Night stating who you would like to protect.

Win Condition:

  • You win if all threats to [insert alliance] are eliminated and at least one [insert alliance]-aligned player is alive.

Previously Used

The Bodyguard role was previously used in The Hunger Games, DivergentDeath NoteVicious, and ADSOM editions.

An Elite Bodyguard role was used in the Ready Player One/Two editions.