Ready Player Two Edition: Day Two

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Welcome to the Bookish Games, a variation of the game Mafia (aka Werewolf) that was previously hosted at A Bookish Heart and is now hosted at Oh, the Books! For each game, a popular YA book is chosen to be the theme and players are assigned different character roles and powers. Their end goal is to ensure that their team is the last one standing, even if they don’t know who their other teammates are!

If you are not signed up in the game, please refrain from commenting on these posts (otherwise they will be deleted). Instead, you can contact me on Twitter to gain access to a page where you can discuss the game with other players once they are eliminated.

THE PLAYERS

Ready-Player-Two-Day-Two

Eliminated:

  • [DAY] Emily @ Feathers in her Head as Pacman, Team Gunters, Townie
  • [NIGHT] Yuko @ Living For Books as IOI-678324, Team Sixers, Goon

GAME MASTER’S NOTES

First, a note about Emily: When I messaged her about her death in the Games, she wanted me to let you all know why she did come back and defend herself against all of those votes! She was hospitalized and hasn’t had access to her computer or anything. In fact, I’m not even sure if she’ll be out of the hospital by the time this post goes live, the poor thing! The good news is that she’s recovering.

Secondly: how about those Night One results, eh? One death during the night and it was a Sixer?! What happened? And what will this mean for your actions and votes on Day Two? It’s going to be fun for me to watch. 😉

Third and most importantly: I realize that this Day ends on Christmas Eve, and that the Night will be spanning Christmas. If you have holiday plans that will take you away from your computer, I highly recommend that you participate EARLY. If you will not be able to participate this week, remember that you can contact me and ask to be put in a coma.

It is now Day Two. Everyone has until Wednesday 1pm EDT to discuss suspicions and cast their votes. Once the deadline has been reached, whoever has the most votes will be eliminated.

Ready Player Two Edition: Day One

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Welcome to the Bookish Games, a variation of the game Mafia (aka Werewolf) that was previously hosted at A Bookish Heart and is now hosted at Oh, the Books! For each game, a popular YA book is chosen to be the theme and players are assigned different character roles and powers. Their end goal is to ensure that their team is the last one standing, even if they don’t know who their other teammates are!

If you are not signed up in the game, please refrain from commenting on these posts (otherwise they will be deleted). Instead, you can contact me on Twitter to gain access to a page where you can discuss the game with other players once they are eliminated.

THE PLAYER Scoreboard

Ready-Player-Two-Day-One

Each week when a player is eliminated their username (identity) will be revealed in the graphic above and their score will change to ‘GAME OVER’. If the eliminated player had any special powers specific to them (not artifacts) those will be revealed in the announcement of their death. Any artifacts that player may have had will not be announced but instead be transferred to one of the people responsible for his/her death. If a limited-use artifact is used up during the game, it’s name and power will be revealed, but its owner will not be provided. In other words, I will use this section to reveal what information I can throughout the game, but don’t expect me to tell you everything. 😉

GAME MASTER’S NOTES

Some final tips and reminders before we start:

  • Because it is Day One, you really have nothing to base your votes or suspicions off of yet. Have fun and vote however you want. You will still learn valuable things by observing who defends who and how people respond to votes.
  • Remember when casting your vote to make them easy for the game masters to spot. This can be done by putting your vote in ALL CAPS on its own separate line from the rest of your text. Also, it would be smart to double check the vote tallies posted in the comment section to make sure your votes are counted, as mistakes do happen.
  • You can also choose not to vote. Votes can be cancelled by commenting CANCEL VOTE. But, as a warning to those on the side of the good guys, Day votes are your only real chance of eliminating any evil forces in the game. Use them!
  • Please do not click the “Reply” button next to someone’s comment if you want to respond to what they’ve said. Instead, just type a new comment in response to the post and state within your comment who you are replying to (players usually do this by saying “@Name: Blah blah blah”).  With so many players, it’s easiest if comments appear in chronological order.
  • Since this is a reboot of a previous game, keep in mind that you can refresh your memory on the previous game’s roles and artifacts by looking at the Bookish Games Ready Player One Edition page.
  • As Asti has trusted me to run these games all by myself this time around, please bear with me if I am not able to update votes as frequently as you may be accustomed to! I will do my best to end days right on time, but my job may interfere sometimes.
  • Please make sure you are familiar with the Bookish Games rules. It is assumed by now that you have read and agreed to the rules. Please follow them so we can have a good game!

It is now Day One. Everyone has until Wednesday 1pm EDT to discuss suspicions and cast their votes. Once the deadline has been reached, whoever has the most votes will be eliminated.

Ready Player One Edition: GAME OVER

BookishGames_RP1Final

Welcome to the Bookish Games, a variation of the game Mafia (aka Werewolf) that was previously hosted at A Bookish Heart and is now hosted at Oh, the Books! For each game, a popular YA book is chosen to be the theme and players are assigned different character roles and powers. Their end goal is to ensure that their team is the last one standing, even if they don’t know who their other teammates are!

THE GAME IS NOW OVER!

RP1-Game-Over

The Artifacts:

  • Sword of Ba’Heer (Vigilante – able to kill one person each Night; in the hands of the Sixers – able to make one kill unstoppable): Orli, Amy, Inge
  • The Catalyst (Suicide Bomber – can choose to detonate at any point during Day, killing himself and previous commenter in post): Lauren, Amy, Inge
  • Hayata’s Beta Capsule (Elite Bodyguard – protect one person each Night, if targeted both person holding capsule and person attempting kill die): Sana, Crini
  • 1981 Quarter (Deathproof x1 – protected from death one time by quarter): Jenn
  • Orb of Osuvox (Godfather – investigative immune, bulletproof): Inge
  • Fyndoro’s Tablet of Finding (Tracker – able to investigate one person each Night to determine who that person targeted, if any): Emily, Claire
  • Chucks (Cop – able to investigate one person each Night to determine alliance): Yuko, Inge

Eliminated:

  • [DAY] Emily @ Reverie Rhapsody as Sorrento (IOI-655321), Goon, Team Sixers
  • [NIGHT] Crini @ All About Books as Shoto, Mason, Team Gunters
  • [NIGHT] Yuko @ Living for Books as Art3mis, Townie, Team Gunters
  • [NIGHT] Inge @ Bookshelf Reflections as IOI-632187, Goon, Team Sixers

What the heck happened in the last “48 hours” of the game? How the heck did the good guys turn this around? We don’t know about you guys, but we were SHOCKED to find the game ending so soon after four days of bad guy dominance. Bravo, good guys, bravo! Especially to the lucky six that avoided death until the end: Claire, Chantelle, Cayce, Jenn, Sarah, and Faith. You guys will be receiving a “I Survived the Bookish Games” postcard in the mail as soon as Kelley get your deets (so please send her your address).

But wait, don’t you want to know what all went down? What all the twists were and who had what artifacts and how the heck three people ended dead as a result of Night Five? Don’t worry! We got your covered…

That Ending

Here’s how it went down…

(Can you tell that Kelley just stole the mic from Asti right now?)

On Day 3,  Orli got voted off, meaning her Sword of Ba’Heer randomly went to one of the people who voted her off: Amy.

During Day 4 , Yuko dropped a bombshell right before the deadline (when she knew she might be eliminated), announcing that she had cop powers (due to having Chucks) and had found out during one of her investigations that Lauren was not Team Gunter. A voting tie resulted, and no elimination occurred that Day. But at Night, Amy decided to use the Sword of Ba’Heer to kill off Lauren, at which point she inherited The Catalyst. And it’s a good thing she used it while she had the chance, because that very same night, the Sixers sent Inge to kill off Amy, which resulted in Inge inheriting both the Sword of Ba’Heer AND The Catalyst.

Day 5 was a bit crazy. It seemed like Chantelle was going to get eliminated, but during the last hour everyone started switching their votes to Emily. As a result, Emily was eliminated and exposed as a Sixer. What readers didn’t know, though, was that Emily had Fyndoro’s Tablet of Finding. With her removal from the game, the artifact got randomly assigned to a player who had helped vote her out, Claire. (Unfortunately, Claire didn’t really get a chance to use her newfound powers since the game ended that Night. Sorry Claire!)

THEN during Night 5, both Cayce (Doctor) and Crini (who had Hayata’s Beta Capsule) used their powers to protect Yuko, because clearly she would be a target for the remaining Sixers. Which is why Inge used her newly-acquired Sword of Ba’Heer to make her kill unstoppable. So, sure, her kill went through, but once Crini had activated that Beta Capsule, there was no going back. The Night turned into a three-way battle, resulting in a three death, heroic blaze of glory. And since nobody was around to loot the corpses, there still sits a heap of artifacts in one shiny, shiny loot pile. Did you get all that?!

The MVPs

We basically ended up with three players whose actions brought about the end of the game and a win for the Gunters:

  • Inge, who started out with one artifact and ended the game with a collection of FOUR, before they all exploded into a huge loot pile.
  • Yuko, who used her Cop powers to expose Lauren and thus made herself a target, leading Inge ultimately to her death.
  • Crini, who held onto that Beta Capsule until it was time to protect Yuko, resulting in the final Sixer’s death.

So how do we decide which one wins the t-shirt? We thought it would be fun to put it to a vote. Tell us who YOU think is the MVP!

THE GAME SET-UP

Like always, we wanted to walk you through the game set-up a bit, to provide you with all the behind-the-scenes stuff that you may or may not have known. This game, and it’s artifacts, were inspired by the book Ready Player One. (Read it if you haven’t yet! It’s quite good.)

Twist One: Artifacts

The most obvious twist, and one that we informed players of upfront, was the introduction of artifacts. Instead of assigning roles to certain characters or players, we assigned the roles to artifacts. If you had an artifact, you had a power. If you died, the artifact transferred to someone else and he/she then had the power. This transfer of artifacts was determined by how a person died. If a player was killed off at Night, the artifact would be transferred to the killer. If a player was killed of at Day, the artifact would be randomly assigned to one of the players who had helped vote the player off. All of the artifacts were transferable, but those like the 1981 Quarter and The Catalyst could only be used once in the game so once used would not have been transferred but would have been retired.

But what if a player had more than one artifact, like Inge? We knew as the game went on and players were eliminated, there was a good chance that some players would end up with multiple artifacts (though we didn’t quite realize Inge was going to hoard them all!) so we had one last rule to try and keep things balanced: if a player had multiple artifacts, he/she could only use ONE artifact per Day/Night. This is actually quite important and impacted the final Night – Inge had the Orb which protected her from being killed at Night. But, she chose to use the Sword of Night Five instead, meaning she gave up her protection for that one Night giving the Townies the perfect opportunity to take her out – which they did!

The one thing that we did want to note, as players seemed confused by this, is that the artifacts were never going to be announced when players were eliminated. Both the Mafia and Townie seemed to think that if Yuko was eliminated they would know whether or not she was telling the truth about being a Cop. But no, that is not the case. If Yuko were to be eliminated, we would identify her as a Townie, Team Gunter. We would give her artifact in secret to someone else and not announce or confirm that she had ever had it (just like we did with previous players who were eliminated with artifacts).

Twist Two: Replacement Players

So, remember when two players had to be replaced in the games? And two replacements magically appeared? Well, the replacement players were actually previously eliminated players who were given a second chance. That’s right. Claire is not really Claire, she is vvb. And Sarah is not really Sarah, she is Sana.

When we found out we were going to have two disqualifications, we were quite disappointed because we knew we wouldn’t be able to find two new players who would be able to catch up with everything that has been going. But suddenly, Asti had an idea. Why not see if players who were eliminated earlier in the game would like to come back? Asti contacted the first few eliminated players and they agreed to do it!

Of course, we didn’t want to just say Sana and vvb were back because a) that might confuse players as they would have to separate Sana and vvb’s old characters with their new ones and b) they might unfairly attack both again for their previous play (such as what happened with Sana’s original elimination, she was killed off primarily due to her skilled work in previous games). So they create their own alliances, we reintroduced them as new players, and all was good. Thanks Sana and vvb!

Twist Three: Scoreboard Points

When Kelley designed the graphic for this version of the Bookish Games, she decided to make a scoreboard to reflect the book. Asti loved it, but felt the need to do something with the points. They tossed a couple of ideas around – maybe every time someone says the name of an evil player they get a point, every time they say something 80’s related they get a point, etc. – but in the end we decided to make the points quite obvious so as not to interfere too much with the gameplay. If a player’s vote resulted in a Townie being eliminated, they received 1000 points. If a player’s vote resulted in a Mafia being eliminated, they received 10,000 points. It didn’t really have any impact on the game, but was just included to make the scoreboard a little more interesting. [Note: This scoring system was not added to the graphics when importing Oh, the Books! content to the new Bookish Games blog.]

Behind the Scenes

As always, here is the information for the secret pages and access to the master sheet where Kelley and I kept track of each Day/Night actions. If you have questions about anything, don’t hesitate to ask!

  • GoogleDocs – Master Sheet – Spreadsheet that contains information about each Day’s votes, each Night’s actions, artifact transfers, points given for votes, and all eliminations. Just click on the tabs at the bottom of the sheet to see what went down each Day and Night of the game.
  • Page DS – Masons Page (password: Bromance) – The Masons consisted of two players (Crini and Sana) who knew of each other’s alliance and could communicate anytime, Day or Night, on a private page.
  • Page GO – Dead Player Page (password: GameOver) – Dead Players (or spectators who were interested) could gain access to this page to discuss the game outside of the main posts.
  • Page IOI – Sixers Page (password: Suxors) – The Mafia team were allowed to discuss each Night which players they wanted to kill.

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Since this game ended pretty early, we thought it might be fun to restart the game and play again. This means that we’d basically re-shuffle the cards and assign everyone a new role (with the artifacts being shuffled as well) so you can play the game all over again, knowing what the artifacts are and what teams there are. We’ll only do this if we get enough participants though, so if you’re interested, please leave a comment below and say REBOOT ME! (You can also join even if you didn’t play the original game!)

If there’s enough interest the game will reboot in two weeks, with Kelley sending out the role information next week by the 6th of December. And if the mere thought of playing the game again isn’t enough motivation to join, what if we told you that Asti plans on joining as a player? That’s right. If the game reboots, Asti will give the moderating duties to Kelley and join as a player. Who doesn’t want that?

Interested Rebooters:

  1. Asti @ Oh, the Books!
  2. Lauren @ Lose Time Reading
  3. Yuko @ Living For Books
  4. Emily @ Feathers in her Head
  5. Crini @ All About Books
  6. Chantelle
  7. Inge @ Bookshelf Reflections
  8. Karolina @ Bookshelf Reflections
  9. Orli @ Blame My Bookshelf
  10. Cayce @ Fighting Dreamer
  11. Dave
  12. Sana @ Artsy Musings of a Bibliophile
  13. Jenn @ The Bookish Ginger
  14. vvb @ vvb32 reads
  15. Nikki @ The Paper Sea

If the reboot doesn’t happen, no harm done. There will be another Bookish Games, but it’s currently undecided as to when it will take place. It’s likely to happen in the spring/summer (sometime next year anyways) and will be inspired by The Grisha trilogy. But we’ll announce all that when we have it sorted.

Ready Player One Edition: Day Five

BookishGames_RP1Final

Welcome to the Bookish Games, a variation of the game Mafia (aka Werewolf) that was previously hosted at A Bookish Heart and is now hosted at Oh, the Books! For each game, a popular YA book is chosen to be the theme and players are assigned different character roles and powers. Their end goal is to ensure that their team is the last one standing, even if they don’t know who their other teammates are!

If you are not signed up in the game, please refrain from commenting on these posts (otherwise they will be deleted). Instead, you can contact me on Twitter to gain access to a page where you can discuss the game with other players once they are eliminated.

THE PLAYERS

RP1-Day-Five

Eliminated:

  • [DAY] No eliminations due to a tie.
  • [NIGHT] Lauren @ Lose Time Reading as IOI-678324, Goon, Team Sixers.
  • [NIGHT] Amy @ Ode to Jo and Katniss as Eurythmix, Townie, Team Gunters.

GAME MASTER’S NOTES

Wow! What an interesting Day and Night! Between the spread out votes and the last-minute claims of Day Four and the double-kill happening during Night Four, things are finally getting crazy in this game.

You have A LOT of information to process. Will the reveal of the first Team Gunter member help you in figuring out who else is guilty? Does Amy’s death help at all? What does the tie from the previous Day tell you? There’s plenty of things to guide your voting discussion during Day Five. Use this opportunity wisely and don’t let it go to waste!

It is now Day Five. Everyone has until Wednesday 1pm EDT to discuss suspicions and cast their votes. Once the deadline has been reached, whoever has the most votes will be eliminated.

Ready Player One Edition: Day Four

BookishGames_RP1Final

Welcome to the Bookish Games, a variation of the game Mafia (aka Werewolf) that was previously hosted at A Bookish Heart and is now hosted at Oh, the Books! For each game, a popular YA book is chosen to be the theme and players are assigned different character roles and powers. Their end goal is to ensure that their team is the last one standing, even if they don’t know who their other teammates are!

If you are not signed up in the game, please refrain from commenting on these posts (otherwise they will be deleted). Instead, you can contact me on Twitter to gain access to a page where you can discuss the game with other players once they are eliminated.

THE PLAYERS

Eliminated:

  • [DAY] Orli @ Blame My Bookshelf as Aech, Townie, Team Gunters
  • [NIGHT] Dave as Galaga, Townie, Team Gunters

Warnings/Disqualifications:

  • [REPLACEMENT] Ashly @ Book ‘n’ Go has been replaced by Claire
  • [REPLACEMENT] Dana @ The Nerdy Journalist has been replaced by Sarah

GAME MASTER’S NOTES

Dun dun DUUUUUUUUUNNNNN! Dave got eliminated and Asti’s so angry about it that she made ME write the notes this week. Actually, I just made that up, but Dave DID get eliminated and look at that — he was a Gunter! You guys better step up your game or the mafia is going to eliminate your whole team AND find all the keys AND win the ultimate treasure.

Also, please note that Claire and Sarah have replaced Ashly and Dana, but things should proceed smoothly from here, and hopefully there will be more interaction all around. Make your team proud this week, dudes! -K

It is now Day Four. Everyone has until Wednesday 1pm EDT to discuss suspicions and cast their votes. Once the deadline has been reached, whoever has the most votes will be eliminated.