BYOC2: Night Four

BYOC2

It Is Night Four.

Welcome Mafia! It is now your chance to openly discuss your evil plans. You may talk about what’s happened so far, brainstorm strategies to survive the next Day, laugh at how clueless the Townies are – whatever your heart desires.

Here are your main objectives during the Night as a Mafia made up of Arsonists (apart from the general evil scheming, of course):

  1. Determine which player you would like to PRIME for elimination. A player must be primed before they can be ignited. (Think of this as you dousing the target with gasoline, ready for a lit match.)
  2. Determine which Mafia teammate you would like to send to complete the priming. If the Mafia teammate being sent is roleblocked, killed, or affected by some relevant Night action the priming will not be successful. You are not notified when this is the case. Choose wisely.
  3. If choosing to also IGNITE players during a Night, determine which Mafia teammate you would like to send to complete the ignition. The same player cannot complete both priming and igniting actions during the same Night. Using the ignite power will ignite all players that have been previously primed up to that point.

Remember: Players must be primed before they can be ignited. 

Once you have decided on these objectives, please have one of your team members submit your decisions to the Moderators by completing the Night Action form.

You only have 48 hours to make a decision. The Night phase ends each Tuesday 9pm BST. A countdown has been added to the sidebar to assist you in determining how much time you have left each phase.

Remember: Your goal is to outlast and eliminate any other team. Use your kills wisely, and do your best to keep your team alive.

BYOC2: Day Four

BYOC2

Welcome to The Bookish Games, a variation of the game most commonly known as Mafia or Werewolf. If you want to know more about The Bookish Games, including How to Play, please check out the links in the menu.

NOTE: Only players who have signed up for the Game should comment on this post. If you are not a participant but want to talk about the Games, please contact us on Twitter and we’ll send you access to the Spectator chat.

The Players

BYOC Day 4

Eliminated:

Game Master’s Notes

Well… that’s a lot of deaths.

Now I know what you’re thinking: Asti, how are we supposed to figure out who to trust when people are dying left and right and all this nonsense is going on? And the answer is, well, the same way you would any game!

Yes, the buttons are a bit distracting… but they don’t need to be. It’s about perspective. Do you know what happens when a button is pushed? No, not unless you’re the person who pushes it. But do you ever know what happens each Night with everyone’s roles? Nope, not apart from your own. The buttons are an unknown, uncontrollable element that you may be tempted to solve, but in the grand scheme of things they don’t matter to your win condition. You want to eliminate those who are out to hurt your team. You don’t need to know what’s happening with the buttons to do that.

The same can be said about the deaths that are happening during the Day. Do you know what’s causing those deaths? Not necessarily. But even with deaths that happen at Night you can never be 100% certain of the cause. The importance isn’t figuring out why players are dying, it’s figuring out who is causing the players to die.

I guess all I’m trying to say here is don’t give up hope. This game is crazy, but it’s not over. You can do this. Town, Not Town, whoever you are. You can still win.

Oh, and on an unrelated note, there’s now a FAQ page! While all of it has been answered in Games previously, it’s possible you may have missed it since it’s not always touched on every game. And if there’s anything you think should be added, let me know!

It is now Day Four.

You have until Sunday 9pm BST to discuss suspicions and cast your votes. Once the deadline has been reached, the person with the most votes will be eliminated.

Good luck!

BYOC2: Night Three

BYOC2

It Is Night Three.

Welcome Mafia! It is now your chance to openly discuss your evil plans. You may talk about what’s happened so far, brainstorm strategies to survive the next Day, laugh at how clueless the Townies are – whatever your heart desires.

Here are your main objectives during the Night as a Mafia made up of Arsonists (apart from the general evil scheming, of course):

  1. Determine which player you would like to PRIME for elimination. A player must be primed before they can be ignited. (Think of this as you dousing the target with gasoline, ready for a lit match.)
  2. Determine which Mafia teammate you would like to send to complete the priming. If the Mafia teammate being sent is roleblocked, killed, or affected by some relevant Night action the priming will not be successful. You are not notified when this is the case. Choose wisely.
  3. If choosing to also IGNITE players during a Night, determine which Mafia teammate you would like to send to complete the ignition. The same player cannot complete both priming and igniting actions during the same Night. Using the ignite power will ignite all players that have been previously primed up to that point.

Remember: Players must be primed before they can be ignited. 

Once you have decided on these objectives, please have one of your team members submit your decisions to the Moderators by completing the Night Action form.

You only have 48 hours to make a decision. The Night phase ends each Tuesday 9pm BST. A countdown has been added to the sidebar to assist you in determining how much time you have left each phase.

Remember: Your goal is to outlast and eliminate any other team. Use your kills wisely, and do your best to keep your team alive.

BYOC2: Day Three

BYOC2

Welcome to The Bookish Games, a variation of the game most commonly known as Mafia or Werewolf. If you want to know more about The Bookish Games, including How to Play, please check out the links in the menu.

NOTE: Only players who have signed up for the Game should comment on this post. If you are not a participant but want to talk about the Games, please contact us on Twitter and we’ll send you access to the Spectator chat.

The Players

BYOC2 Day3 Players

Eliminated:

Game Master’s Notes

Well, Day Two was… interesting. It’s uncommon players intentionally end it on a tie like that. How do we feel about it now that it’s a new Day? Do you feel like the extra Night with everyone helped move you closer to a decision? Or are you regretting not having the extra information an elimination would’ve provided? Either way, you didn’t manage to make it through the Night without a casualty (and what a Night it was). RIP Anne. 💔

I have just a couple of announcements for you toDay before we get things going.

First, a small reminder that social media activity involving the Games is strongly discouraged. Liking and retweeting posts by the Twitter account is okay, but making commentary or providing any sort of reactions is prohibited. We know most players mean no harm when doing these things, but as it can influence game play and not everyone has a Twitter account, we find it best to limit all Game dialogue to the blog.

Second, the following player(s) will likely be less active during Day Three due to non-game-related events:

  • Megan Rose will likely be less active during the first half of Day Three, but should hopefully be present for the weekend.

As always, if you need a Pass from participating in a Day (or know you’ll be less active and would like a general announcement made) don’t hesitate to contact us via Twitter or email.

It is now Day Three.

You have until Sunday 9pm BST to discuss suspicions and cast your votes. Once the deadline has been reached, the person with the most votes will be eliminated.

Good luck!