It Is Night Two.
Welcome Mafia! It is now your chance to openly discuss your evil plans. You may talk about what’s happened so far, brainstorm strategies to survive the next Day, laugh at how clueless the Townies are – whatever your heart desires.
Here are your main objectives during the Night as a Mafia made up of Arsonists (apart from the general evil scheming, of course):
- Determine which player you would like to PRIME for elimination. A player must be primed before they can be ignited. (Think of this as you dousing the target with gasoline, ready for a lit match.)
- Determine which Mafia teammate you would like to send to complete the priming. If the Mafia teammate being sent is roleblocked, killed, or affected by some relevant Night action the priming will not be successful. You are not notified when this is the case. Choose wisely.
- If choosing to also IGNITE players during a Night, determine which Mafia teammate you would like to send to complete the ignition. The same player cannot complete both priming and igniting actions during the same Night. Using the ignite power will ignite all players that have been previously primed up to that point.
Remember: Players must be primed before they can be ignited.
Once you have decided on these objectives, please have one of your team members submit your decisions to the Moderators by completing the Night Action form.
You only have 48 hours to make a decision. The Night phase ends each Tuesday 9pm BST. A countdown has been added to the sidebar to assist you in determining how much time you have left each phase.
Remember: Your goal is to outlast and eliminate any other team. Use your kills wisely, and do your best to keep your team alive.